/\\\ ROCCAT CFG /\\\
::: net settings :::

cl_cmdbackup 2
cl_cmdrate 101
cl_interp 0.01
cl_interpolate 1
cl_lagcomp_errorcheck 1
cl_lagcompensation 1
cl_updaterate 101
cl_restrict_server_commands 0
cl_smooth 1
rate 25000
cl_downloadfilter "nosound"


::: graphics ::: // made from several cfg´s

cl_ejectbrass 0             
cl_forcepreload 1           
cl_phys_props_enable 0      
cl_phys_props_max 0         
cl_ragdoll_physics_enable 1
cl_drawmonitors 0 
cl_show_splashes 0         
mat_forceaniso 0           
mat_antialias 0             
mat_bloomscale 0
mat_bumpmap 0               
mat_clipz 1                 
mat_fastnobump 0           
mat_fastspecular 1         
mat_mipmaptextures 1        
mat_hdr_enabled 0          
mat_picmip 1              
mat_reducefillrate 1        
mat_specular 0              
mat_trilinear 0             
mat_wateroverlaysize 16   
mat_vsync 0
mat_disable_bloom 1               
muzzleflash_light 0
r_3dsky 0      
r_avglight 0             
r_cheapwaterend 1        
r_cheapwaterstart 1         
r_decal_cullsize 2         
r_decals 0                  
r_drawdetailprops 0        
r_drawflecks 0              
r_drawmodeldecals 0       
r_drawbatchdecals 0
r_dynamic 0                 
r_eyes 0                    
r_lightaverage 0       
r_lightinterp 0             
r_lod 0                     
r_occlusion 0              
r_propsmaxdist 100          
r_renderoverlayfragment 0
r_PhysPropStaticLighting 0
r_rootlod 2              
r_shadows 1              
r_teeth 0                   
r_waterforceexpensive 0
r_WaterDrawReflection 0
r_WaterDrawRefraction 0   
rope_averagelight 0        
rope_subdiv 0
rope_wind_dist 0
datacachesize 128
mat_debug_autoexposure 0
mat_debug_bloom 0
mat_debug_postprocessing_effects 0
mat_debug_process_halfscreen 0
mat_debugalttab 0
mat_debugdepth 0 
mat_debugdepthmode 0
mat_debugdepthval 128
mat_force_bloom 0
mat_hdroverbrightrange 16
mat_leafvis	0
mat_norendering 0
mat_parallaxmap 0
mat_debugdepthvalmax 256 
mat_bloomamount_rate "0.05f"
mat_bumpbasis 0
texture_budget_background_alpha 9999999
texture_budget_panel_height 0
texture_budget_panel_width 0
mat_compressedtextures 1
mat_filterlightmaps 1
mat_forcehardwaresync 0
mat_reducefillrate 1
mat_disable_bloom 1
r_maxdlights 0
mat_wateroverlaysize 8
cl_show_splashes 0
cl_detail_avoid_force 0
cl_detail_avoid_radius	0
cl_detail_avoid_recover_speed 0
cl_detail_max_sway 0
muzzleflash_light 0
mat_hdr_enabled 0
r_maxnewsamples 0
r_maxsampledist 0
r_norefresh 0
r_minnewsamples 0
mat_parallaxmap 0
mat_hdr_level 0
budget_peaks_window 0
mat_forceaniso 0
mat_bloomscale 0
mat_forcemanagedtextureintohardware 0
mat_fastnobump 0
cl_wpn_sway_interp 0
mat_trilinear 0
r_TransitionSensitivity	0
budget_show_peaks 0
budget_averages_window 0
budget_background_alpha 0
budget_show_averages 0
mat_antialias 0
mat_specular 0
mat_bumpmap 0
mat_showlightmappage "-1"
mat_bufferprimitives 1
mat_disable_lightwarp 1
budget_show_history 0
mat_framebuffercopyoverlaysize 0
budget_history_range_ms 5
mat_surfacemat 0
r_forcewaterleaf 0
r_updaterefracttexture 0
mat_disable_ps_patch 1
mat_envmapsize 0
mat_envmaptgasize 0
mat_disable_fancy_blending 1
mat_autoexposure_max 0
mat_autoexposure_min 0
budget_history_numsamplesvisible 0
mat_picmip 1
mat_clipz 1
r_phong 0
lod_TransitionDist 0
r_decal_cullsize 	0
r_eyes 0
r_eyeglintlodpixels 0
r_eyesize 0
r_eyeshift_z 0
r_shadowrendertotexture 1
flex_smooth	0
r_lod_noupdate 1
r_worldlightmin 0
sv_alternateticks	0
r_worldlights 0
r_flex 0
r_eyeshift_y 0
r_worldlightmin 0
mat_shadowstate 0
r_worldlights 0
r_eyeshift_x 0
r_eyemove 0
r_eyegloss 0
r_teeth 0
r_decals 0
r_waterforceexpensive 0
r_worldlightmin 0.0002
r_waterforcereflectentities 0
r_waterforceexpensive 0
r_PhysPropStaticLighting 0
r_cheapwaterend 1
r_cheapwaterstart	1
r_updaterefracttexture 0
r_drawflecks 0
r_dopixelvisibility 0
r_renderoverlayfragment 0
r_drawflecks 0
r_occlusion 0
cl_logofile 0
r_shadowmaxrendered 32
r_rootlod 2
r_lod 2
r_drawbatchdecals 0
cl_rumblescale 0
cl_ejectbrass 0
mp_decals 50
net_showevents 0
r_spray_lifetime 2
showhitlocation 1
r_ambientfraction 0.1
r_ambientboost 0
r_ambientfactor 1
r_waterdrawreflection 0
r_waterforceexpensive 0
r_drawdetailprops 1
r_ropetranslucent 0
r_dynamic 0
r_avglight 1
r_lightaverage 1
g_ragdoll_fadespeed 0
g_ragdoll_important_maxcount 0
g_ragdoll_lvfadespeed 0
g_ragdoll_maxcount 0
lod_enable 1
blink_duration 0
props_break_max_pieces 0
func_break_max_pieces 0
props_break_max_pieces_perframe 0
con_enable 1
weapon_showproficiency 1

::: rope :::

rope_smooth_maxalphawidth 0
rope_smooth_maxalpha 0
rope_smooth_enlarge 0
rope_wind_dist 0.01
rope_subdiv 0
rope_smooth_minwidth 0
rope_smooth_minalpha 0
rope_averagelight 0
rope_smooth 0
rope_shake 0
rope_collide 0

::: some basics for my PC :::

r_3dnow 1 
r_mmx 1  
r_sse 1   
r_sse2 1  

::: violence :::

violence_ablood 1
violence_agibs 1
violence_hblood 1
violence_hgibs 1

:: HeadsUpDisplay :::

cl_c4progressbar 1    
cl_radaralpha 255    
cl_radartype 1        
hud_centerid 1        
budget_show_history 0        
jpeg_quality 100
net_graphpos 3
cl_autohelp 0
hud_fastswitch 1
closecaption 0


::: in game :::
           
mat_monitorgamma 1.9   //
sensitivity 1 // MX518 @ 1600 dpi, mousepad: qckHeavy , windows sensitivity @ 6th bar without accel.
fps_max 1000  // my monitor goes on 110 Hz, change it to +1 from your current refresh rate
cl_autowepswitch 0 
r_dynamic 1
cl_righthand 1

::: others :::

mp_autoteambalance 0
mp_startmoney 16000


//######Netsettings######

rate "25000"
cl_allowdownload "1"
cl_idealpitchscale "0.8"
cl_allowupload "1"
cl_timeout "21"
cl_cmdbackup "2"
cl_updaterate "100"
cl_cmdrate "100"

//######My Settings######
bind "f11" "drawhud1"
alias drawhud1 "cl_drawhud 0;bind f11 drawhud2"
alias drawhud2 "cl_drawhud 1;bind f11 drawhud1"

zoom_sensitivity_ratio 				"0.6"
cl_downloadfilter 				"nosounds"
hud_centerid 					"1"
hud_fastswitch 					"1"
con_enable 					"1"


//######buy script######

bind END "incrementvar volume 0 0.4 0.1"
bind KP_PGDN "name FOXcub r0CC47"
bind KP_END "name stR"
bind KP_INS "name R0CC47" 
bind KP_DEL "name anym0re"
bind f1 "buy deagle"
bind f2 "buy m4a1 ;buy ak47" 
bind f3 "buy awp"
bind f4 "buy scout"
bind f5 "buy vesthelm"
bind f6 "buy defuser"
bind f7 "buy hegrenade ; buy smokegrenade ; buy flashbang ; buy flashbang"
bind f9 "buy famas"
bind f8 "buy mp5"
bind alt "pa_match"
bind DEL "exec autoexec"
bind mouse5 "slot3"
bind mouse4 "slot4" 
bind space "slot2"
bind MWHEELUP "slot1"
bind MWHEELDOWN "+jump"

//######Name######



clear 


echo ".............................................................................................."
echo ".............................................................................................."
echo "......................................|Cheats by Roccat|......................................"
echo ".............................................................................................."
echo ".............................................................................................."