***If a play medic after the game you do not switch players in source tv and Spectator, go to keyboard settings and reset the designated button keypad.***
/-----------------------------------
// Adjust your TF2 launch options...

// Use the following LaunchOptions (without the "") which match your RAM-Amount (4096 only recommend for 64Bit Systems)
//
//  512 => "-heapsize 262144 -noforcemaccel -noforcemparms -noforcemspd -console -novid -noipx -nojoy"
// 1024 => "-heapsize 524288 -noforcemaccel -noforcemparms -noforcemspd -console -novid -noipx -nojoy"
// 2048 => "-heapsize 1048576 -noforcemaccel -noforcemparms -noforcemspd -console -novid -noipx -nojoy"
// 3072 => "-heapsize 1572864 -noforcemaccel -noforcemparms -noforcemspd -console -novid -noipx -nojoy"
// 4096 => "-heapsize 2097152 -noforcemaccel -noforcemparms -noforcemspd -console -novid -noipx -nojoy"
//
// If you have a TFT/LCD and use the native Resolution, you can try this out. I personaly like it.
// Add this to the end of your LaunchOptions "-noborder -windowed" (without the "")



// MulticoreSettings
//-------------------
// Multicoresupport will be set here to default values, since the Beta of this feature is over. This will be the most stable setting.
//
[Note1] - This config is made for single-core processor if you have a processor with 2 cores, please change the settings like this here:

cl_interp_threadmodeticks			"1"	// def. "0"		# [Note1] Additional interpolation ticks to use when interpolating with threaded engine mode set.
cl_threaded_client_leaf_system			"1"	// def. "0"		# [Note1] 

mat_queue_mode					"2"	// def. "-1"		# The queue/thread mode the material system should use: -1=default, 0=synchronous single thread, 1=queued single thread, 2=queued multithreaded //			# If you have a Multicore CPU, try to set it to "2" but watch out it is BUGED !!!

r_threaded_client_shadow_manager		"1"	// def. "0"       	# [Note1] Use Thread for Shadowmanager
r_threaded_particles				"1"	// def. "0"        	# [Note1] Use Thread for ParticleSystem
r_threaded_renderables				"1"	// def. "0"       	# [Note1] Use Thread for Rendering

// Maybe your system gets a very small FPS-Boost with some settings, but in my experince it not worth the crashes and bugs anymore.
//


// Choose your Cache Settings
//----------------------------
// This Settings reduces Studdering and MicroLags (not Networksbased ones)
// And it brings you a faster loading of Maps and Stuff AFTER the first Maploading.
//
// WARNING: Wrong values could crash TF2
// If you want to use the RAM-Optimation, just activate the setting which matches your RAM-Amount (or less).
Please change the following settings according to your memory and remove the comment - / / :

datacachesize					"192"	// def. "32"		# GeneralDataCache in MB. [Use 64MB for 1GB, 128MB for >= 2GB, Use 192 for 3GB, Use 256 for 4GB.]
mem_max_heapsize				"1536"	/ def. "256"		# Has to be set higher because of CommandLineCommand "-heapsize"| Maximum amount of memory to dedicate to engine hunk and datacache, dont user more then half of your Memory, (Use 256MB for 512MB,  Use 512MB for 1GB,  Use 1024MB for 2GB, Use 1536MB for 3GB, Use 2048 for 4GB)
//



// Choose your DirectX Modus
//----------------------------
// This is selected by TF2 automaticly.
// If you use DX 8.0/8.1, it normaly brings you more FPS, but it depends on the used GraphicCard.
// Beware of the greater Qualityloss.
//
// ! WARNING !: This Option crash or bugs the game for ~50% of the players (my guess from the feedback)
//
// If it crashes your game, you can alternativly use the Launchoption "-dxlevel X" (X = 80,81,90,95). 
// If you dont know what a LaunchOption is take a look into my Knowledgebase on the downloadpage.
//mat_dxlevel				"81"	// def. ""		# 95 = DirectX 9.5, 90 = DirectX 9, 81 = DirectX 8.1, 80 = DirectX 8, 70 = DirectX 7,60 = DirectX 6


// Here you find the SourceEngine Networkcode explained, before you change something take a good look ;)
// http://developer.valvesoftware.com/wiki/Source_Multiplayer_Networking ( but some commandnames changed )


// [Note1] Since some Updates its not realy recommend to change this value. It make the game unstable

Other links of Team Fortress 2:

www.valvesoftware.com 
Official Website Valve. 
www.teamfortress.com 
Official Blog of Team Fortress 2. 

www.resupply.eu 
News of the European Community TF2. 
www.cadred.org 
American site dedicated cybersport 
www.communityfortress.com 
American fan site TF2. 
www.ubercharged.net 
Entertaining (humorous) portal. 
www.onlinegamer.se 
Swedish cybersport resource. 
www.gotfrag.com/tf2 
American site who are covering the North TF2 scene. 
www.mikemarcin.com 
Blog Jaeger, which laid out records mumble team compLexity + visual images are 

www.tf2in.ru 
Russia fan site TF2. 
www.tf-2.org 
Russia fan site TF2. 
www.tf-inside.ru 
Russia fan site TF2. 
www.tf2.lv 
Latvian community of players TF2. 
www.tf2.com.ua 
Ukrainian community of players TF2. 
www.team-fortress.ru 
Community public players TF2. 

www.etf2l.org 
Prestigious European League ETF2L. (European Team Fortress 2 League) 
www.esl.eu 
Electronic Sports League. 
www.tf2.wireplay.co.uk 
League WirePlay. 
www.league.apofig.ru 
League Apofig. 
www.esportsheaven.net 
League ESH. (Esports Heaven) 
www.ozfortress.com 
Australian League OZFortress. 
www.esea.net 
American League ESEA. (E-Sports Entertainment) 
www.tf2-league.ru 
League ATF2L 


www.tf2scout.blogspot.com 
Blog nub on a mission. 

www.tf2lobby.com 
What tf2lobby? 
www.tf2items.com 
Community site, which displays the quality stock warehouse items players. 
www.tf2stats.net 
Community site dedicated to the statistics related to TF2. 

www.gamerconfigs.com/game/tf2 
Game players configs TF2. 
www.code.google.com/p/calcy-tf2-hud/ 
Hud by Alt 
www.code.google.com/p/berghud/ 
Hud by Berg 
www.code.google.com/p/chiefhud/ 
Hud by Chief 
www.code.google.com/p/flamehud/ 
Hud by Flame 
www.etf2l.org/forum/general/topic-8569/ 
Hud by LOOFV. 
www.m0re.nocrits.com 
Hud by M0re 
www.numlocked.co.uk 
Hud by Numlocked 
www.colinb.hostnamez.net/ben/ 
Hud by Oxide 
www.etf2l.org/forum/general/topic-7030/ 
Hud by Pinda 
www.pvhud.drok-radnik.com 
Hud by PV 
www.code.google.com/p/sobtf2hud/ 
Hud by Sob 

www.orangad.com.ua 
Pov-Record plugin 


www.en.wikipedia.org/wiki/TF2 
All about Team Fortress 2.



/ / Adjust your TF2 launch options... ________________________________________________________________________________________
-heapsize / / & ratings numbers, depending on the size of RAM.
512 => 262144
1024 => 524288
2048 => 1048576
3072 => 1572864
4096 => 2097152
-nojoy / / Disables the joystick.
-noipx / / Do not load IPX connections, except for memory.
-novid / / Disables the introductory video.
-noborder / / Removes the frame window when running in windowed mode.
-noforcemspd / / Using the mouse speed settings of windows.
-noforcemparms / / Using the mouse buttons of the settings windows.
-noforcemaccel / / Using mouse acceleration windows.
-window / / Run in windowed mode.
-full / / launch in full screen mode.
-freq / / Set the refresh rate.
-nocrashdialog / / Suppresses some memory.
-32bit / / Running in 32-bit mode. It is useful only for 64-bit operating systems.
-dev / / Enables the developer.
-autoconfig / / Restore video settings to default. Ignores settings inside any CFG file.
-dxlevel / / Set the version of DirectX.
-w-h / / Size of the screen.