#include "ui/menudef.h"
//GAME TIME
menuDef {
    	name "TimeFrame"
    	fullScreen MENU_FALSE
    	visible MENU_TRUE	
    	rect 0 -10 32 256 //2 0 32 256
	itemDef {
		name "Timer"
		textalign 1
		style 0
		rect 270 81 50 12//201 18 50 12//185 7 14 14
		visible 1
		textstyle 6
		decoration
		forecolor 1 1 1 0.9
		textscale .85 //.28
		ownerdraw CG_LEVELTIMER//text "999:99"
	}
	itemDef {
		name "roundTimer"
		textalign 1
		style 0
		rect 270 92 50 12
		visible 1
		textstyle 6
		decoration
		forecolor 0.73 0.73 0.73 0.7
		textscale .77 //.22
		ownerdraw CG_ROUNDTIMER
	}
}